Adjust is about environments: Social, Political, Physical and Cultural environments explored through the medium of the senses.

It is an interactive installation that challenges the viewer to engage. Do you Adjust to the envrionment? Or do you Adjust the environment to suit you?

The process is just as important as the outcome. The following pages document the thoughts of the designers throughout the last few months of working towards Adjust.

ADJUST - ADAPT - EVOLVE

Kate Hannaford: Sunday, 2 May 2004 6:27 PM Adjust as opposed to Evolve. How are they different? "We can adjust the chair but we can't evolve the chair". Can a product or experience adjust or evolve us?



Early meetings at Pete's place.
Thursday, 27 May 2004 3:42 PM The aim of Moth is to create an environment in which people can be creative and say something through their design. This can't be done overnight, it takes everyone's full commitment to the project Tuesday, 1 June 2004 4:49 PM Remember - adjust is about ENVIRONMENTS - social, political, cultural, and physical environments and we are showing this through the medium of the senses.


Early meetings at Pete's place.
Thursday, 3 June 2004 12:27 PM We talked about public transport and how its a microcosm of society. A concentration of people from different backgrounds forced to adjust quickly to each other and the situation. If you think about it, there's a lot of inspiration to be taken from experience on the train, bus or tram. You can tease out the emotions, physical feelings and cultural experiences you may have on public transport and use them as inspiration for a piece. Thomas Seymour: Thursday, 1 April 2004 12:52 PM I am interested in the interaction between human kind, the natural world, products and environments and how one affects the other.




Bump in:
Laying out girders, assembling and wrapping frame.
Monday, 31 May 2004 9:33 PM I really like the idea of amplification of the senses as it will cause people to adjust . Wednesday, 2 June 2004 10:51 AM Maybe make the senses hard to bear? I feel this relates to the increasing pace of the world at the moment. Friday, 2 July 2004 12:08 PM Show will be great.... should flow really well and be intriguing for all that see it. Pandarosa (Ariel): Tuesday, 6 April 2004 5:30 PM 2 me adjust means adjusting myself to an environment or a process which, thought I may not B comfortable with, will make me evolve both creatively & personally. If we (pandarosa) stuck to what THEY told us Graphic designers can & cannot do we would have already gone bananas. Who says an ID person can't paint a canvas or create a sculpture, why can't a lighting or furniture designer create a soundscape, can an Architect create a multimedia piece??? This is what I ask ADJUST in order to EVOLVE & UNIFY diverse creative fields. A unison of these will help all creative processes.




Heat shrinking frame.
Jonathan Chong: Monday, 10 May 2004 9:18 AM Could we break down our idea into the following: adjustment of structure, adjustment of physiology, adjustment of sensory systems, adjustment of behaviour, adjustment of reproduction, adjustment of social organisation? Tuesday, 1 June 2004 6:09 PM Animals have evolved by adjusting themselves to the environment. On the other hand humans adjust the environment to suit themselves. When you leave a dark room and go into the sunlight there is that temporary blindness, could this be used in the space somewhere?




Preliminary work on the interior.
Justin Hutchinson: Thursday, 22 April 2004 2:06 PM We need to accept that nature will play a part in the design - we shouldn't fight this. If we have a single canopy this too should Adjust to the environment... a metaphor for society. Thursday, 3 June 2004 2:06 PM More illustrative work is required to start formalising the ideas and concepts….lets move away from the esoteric and more to the nuts and bolts. Tuesday, 13 July 2004 2:57 PM I think we all need to take a deep breath and let the universe decide...it will be great, fantastic, its just the beginning... Jim Moynihan: Friday, 7 May 2004 11:35 AM One thing that may be important to consider is the creation of a story/narrative/comment to be told through the various changing mediums as the observer moves through the environment.





Assembling the interior.
Tuesday, 1 June 2004 5:41 PM I think we need a concept, a binding agent to the works. Otherwise we run the risk of creating individual works that are unrelated and may confuse or dilute the experience we are seeking to create. Thursday, 1 July 2004 9:55 AM The adjust vibe... quality scene: blunt enthusiasm with a hint of psychosis - the sort that excites animals when in the vicinity. I reckon our reality mash-a-thon will ravage minds with spazems of joy and shivers of pleasure as observers lunge the cavernous maze. Peter Adams: Friday, 19 December 2003 10:58 PM ... I am keen...for Ad-Just. Friday, 2 April 2004 12:34 AM Meka-sa, tsu ka-sa...bring some drinks. Thursday, 20 May 2004 12:22 PM A Sensory adjustment thru experience seems to be the main theme/idea/concept that gets everyone excited and unites the group. A fixed narrative...a linear experience is a concern to some.





Interior and projection samples.
Friday, 21 May 2004 4:47 PM I agree with Anton, an abstracted experience interests me …extracted into it's essence without necessarily stating anything, or teaching anyone anything. I heard this once: 'there is no creativity in groups' - I interpret this as 'there will have to be compromise'. Alexandra Hannaford: Tuesday, 20 April 2004 1:04 PM Last week I was quite tidily on Cointreau so...I'm not sure how others feel, but I think that having a connecting element throughout will bring the show together more as a collaborative exhibition. Thursday, 20 May 2004 9:56 AM Having a literal comment on the surface, which people react to, then explore the underlying comments for themselves may change the way they perceive... and then adjust their view innately. Wednesday, 30 June 2004 11:04 AM I am excited about how huge this project is. However, I am slightly concerned, but I always worry and things seem to work out in the end...I just hate all nighters...I tend to fall in a heap...and asleep!





Preparing for opening night.
Anton Ward: Wednesday, 7 April 2004 3:41 PM Adjust, in a literal sense. Exploration of adjustable objects, from a simple belt to a high end office chair... Do designers have an overblown sense of importance in society? For some reason i like 'adjust = calibration'. Thursday, 20 May 2004 12:31 PM Flying insects...Moths are generally not known as adaptable animals! The concept of 'sensory adjustment' that came out of last nights meeting, I found very appealing, but mixed feelings about the use of narrative in the space.






People interacting on opening night.
Tuesday, 13 July 2004 5:03 PM I'm very excited - but I'm feeling a bit like a fish out of water. I'm used to designing from the outside; things you can pick up not things that you walk around in!











 

Participating designers:

Kate Hannaford
Thomas Seymour
Jonathon Chong
Justin Huchinson
Jim Moynihan
Peter Adams
Alexandra Hannaford
Anton Ward

Collaborators:

Pandarosa

Note:
Clicking on a person's name will cause a short profile of the designer to appear.